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UE4 simple keyframe animation
In the constant browser right click and choose -animation -Level sequencer Double click the Level Sequencer and drag your actor inside or go to +track and choose actor to sequencer Start adding key- frames, you can also add auto keyframes by clicking the key icon
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UE4 Spline bluprint
Begin Object Class=/Script/BlueprintGraph.K2Node_FunctionEntry Name=”K2Node_FunctionEntry_0″ FunctionReference=(MemberParent=Class’”/Script/Engine.Actor”‘,MemberName=”UserConstructionScript”) NodePosY=-192 NodeGuid=CF0B29A543266BFF9CF12E993EC29AE1 CustomProperties Pin (PinId=394BDBEF4112A861ACBC69AE0449F044,PinName=”then”,Direction=”EGPD_Output”,PinType.PinCategory=”exec”,PinType.PinSubCategory=””,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(K2Node_MacroInstance_0 1C15311C45944EB77D48259C421BE1BC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/BlueprintGraph.K2Node_MacroInstance Name=”K2Node_MacroInstance_0″ MacroGraphReference=(MacroGraph=EdGraph’”/Engine/EditorBlueprintResources/StandardMacros.StandardMacros:ForLoop”‘,GraphBlueprint=Blueprint’”/Engine/EditorBlueprintResources/StandardMacros.StandardMacros”‘,GraphGuid=55C904AF4B45FE1761FB55A8DB9FB801) NodePosX=256 NodePosY=-176 NodeGuid=CFE496F049456DEC52F8E98B03E3E8AF CustomProperties Pin (PinId=1C15311C45944EB77D48259C421BE1BC,PinName=”execute”,PinType.PinCategory=”exec”,PinType.PinSubCategory=””,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(K2Node_FunctionEntry_0 394BDBEF4112A861ACBC69AE0449F044,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=692010F046D88C13AC3E80BCD6DE86D0,PinName=”FirstIndex”,PinType.PinCategory=”int”,PinType.PinSubCategory=””,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue=”0″,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=518547BD473E08A3B6F51DAA292131D0,PinName=”LastIndex”,PinType.PinCategory=”int”,PinType.PinSubCategory=””,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(K2Node_CallFunction_3 4298FC194D90BA23BE04B88C01510747,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=299B7DEE42EC25BB2BC7599209463BF7,PinName=”LoopBody”,Direction=”EGPD_Output”,PinType.PinCategory=”exec”,PinType.PinSubCategory=””,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(K2Node_AddComponent_1 ACD9A2374FAEAA3CC8E38FB6F2506C35,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=46B4EE634F614269BA7C988D72CB1797,PinName=”Index”,Direction=”EGPD_Output”,PinType.PinCategory=”int”,PinType.PinSubCategory=””,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(K2Node_CallFunction_6 2A4DA480411A12C14CDD5886EAD3B84F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=E7F280064F4340FA06759DA1009D8E72,PinName=”Completed”,Direction=”EGPD_Output”,PinType.PinCategory=”exec”,PinType.PinSubCategory=””,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/BlueprintGraph.K2Node_AddComponent Name=”K2Node_AddComponent_1″ TemplateBlueprint=”/Game/ss/Geometries/Spline_blueprint.Spline_blueprint” TemplateType=Class’”/Script/Engine.StaticMeshComponent”‘ FunctionReference=(MemberName=”AddComponent”,bSelfContext=True) NodePosX=576 NodePosY=-256 NodeGuid=25D7039E4ED78ECB1A90EFAFE0F401EA… Read more
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UE4 Load and Unload Levels with Blueprints
Begin Object Class=/Script/BlueprintGraph.K2Node_Event Name=”K2Node_Event_1″ EventReference=(MemberParent=Class’”/Script/Engine.Actor”‘,MemberName=”ReceiveTick”) bOverrideFunction=True NodePosX=-176 NodePosY=96 bCommentBubblePinned=True NodeGuid=8D5EED29451BECF0B96BCCA6C1598944 CustomProperties Pin (PinId=5D50B5AB4C49E69020C34BB7D9464697,PinName=”OutputDelegate”,Direction=”EGPD_Output”,PinType.PinCategory=”delegate”,PinType.PinSubCategory=””,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(MemberParent=Class’”/Script/Engine.Actor”‘,MemberName=”ReceiveTick”),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=EBCC49DB47167CCADBFD9DA04054D949,PinName=”then”,Direction=”EGPD_Output”,PinType.PinCategory=”exec”,PinType.PinSubCategory=””,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(K2Node_IfThenElse_0 AEC114CB4D6876BA913A91A03C9970A0,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=8EAFF22447CA2E8E89EBBEB6C78F5963,PinName=”DeltaSeconds”,PinToolTip=”Delta Seconds\nFloat”,Direction=”EGPD_Output”,PinType.PinCategory=”float”,PinType.PinSubCategory=””,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue=”0.0″,AutogeneratedDefaultValue=”0.0″,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name=”K2Node_CallFunction_0″ bIsPureFunc=True bIsConstFunc=True FunctionReference=(MemberParent=Class’”/Script/Engine.PlayerController”‘,MemberName=”WasInputKeyJustPressed”) NodePosX=-96 NodePosY=304 ErrorType=1 NodeGuid=B99E98C9468453136E4F91A749AFD32A CustomProperties Pin (PinId=C1B84BB041CE95C356DFDFBDB591CE03,PinName=”self”,PinFriendlyName=NSLOCTEXT(“K2Node”, “Target”, “Target”),PinToolTip=”Target\nPlayer Controller Object Reference”,PinType.PinCategory=”object”,PinType.PinSubCategory=””,PinType.PinSubCategoryObject=Class’”/Script/Engine.PlayerController”‘,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(K2Node_CallFunction_4 834CD68D4B660367961D06B8E34A6CA4,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=0599EB57429E8F466CC9D7BF013EA8B3,PinName=”Key”,PinToolTip=”Key\nKey Structure”,PinType.PinCategory=”struct”,PinType.PinSubCategory=””,PinType.PinSubCategoryObject=ScriptStruct’”/Script/InputCore.Key”‘,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue=”U”,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=B5A606514E4A5E06FF7B16BF89B6158F,PinName=”ReturnValue”,PinToolTip=”Return Value\nBoolean”,Direction=”EGPD_Output”,PinType.PinCategory=”bool”,PinType.PinSubCategory=””,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue=”false”,AutogeneratedDefaultValue=”false”,LinkedTo=(K2Node_IfThenElse_0 362079774CF0928ED48EAAA3F5F24D68,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin… Read more
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